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Tuesday, January 26, 2010

Unreal Engine 3 officially ported to the iPod Touch

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Buckle your seat belts, ladies and gentlemen: if you're not a gamer yet, you damn well soon will be. It seems, using the wonders of the newly-released (and soon-to-be-embraced) Open GL ES.20, the Unreal Engine 3 has been successfully ported to the iPod Touch. And it's not slow either: we're talking proper, smooth frame rates... ooooooh!

AnandTech speculates that in the next 3 to 5 years smartphones will become more powerful than the Xbox 360. I think it might be even sooner than that, but we'll see. Don't expect to see big-name PC and console games on the iPod/iPhone just yet, but it will happen sooner rather than later. Flash memory continues to grows in capacity; processors are gaining more power.

What this really signals, considering the inclusion of the advanced graphics capabilities in the latest iPod Touch, and Apple's foray into games development, is that we're about to see a huge boom in the portable computing/smartphone gaming market. If you think it's big now -- 2009 was a massively successful year for iPhone games -- it's going to get a whole lot bigger.

Unreal also say that we'll see the Engine tech demo running on another mobile platform at CES. I'd put my money on an Android-powered device, but we'll find out for sure soon!

There's a very short video of the Unreal Engine 3 in action, on the iPod Touch, after the break.

[via AnandTech]

Continue reading Unreal Engine 3 officially ported to the iPod Touch

Unreal Engine 3 officially ported to the iPod Touch originally appeared on Download Squad on Tue, 22 Dec 2009 16:33:00 EST. Please see our terms for use of feeds.

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