Real ID, if you haven't been apprised, is Blizzard's Orwellian approach to policing its community. In one fell swoop it removes the anonymity, agency and escapism that actually make massively multiplayer online games enjoyable. But again, I shan't go on -- read WoW.com's coverage, if you want to find out more.
Battle.net's integration with Facebook is actually quite neat, if you don't mind the whole invasion-of-privacy thing. You'll be able to connect to Facebook from Battle.net and import your friends, rather than having to know your friends' email addresses. Still, with some 2,000 pages of complaints on the official World of Warcraft forums, you can be damn sure that it'll be a while before the community is able to stand back, take stock and analyse at the bigger picture.
Incidentally, if you're a fan of StarCraft or World of Warcraft, and you're opposed to these proposed changes, go and register your discontent on the forum! It's not too late to force Blizzard to rethink their totalitarian technology.
Blizzard's StarCraft 2 and World of Warcraft to implement Facebook integration originally appeared on Download Squad on Wed, 07 Jul 2010 11:30:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Comments

The next version of Flash, amidst growing competition from emerging 3D-in-the-browser technologies 









When Lee posted about

Wednesday was a big day for Google in China. It's the deadline for a renewal of the search giant's Internet Content Provider license, the license that allows Google to keep operating in China. On Monday, 


Android's built-in image browser, 'Gallery', isn't fantastic. By default it displays a load of tiny, unwieldy and laggy thumbnails. While you can strongarm it into behaving better, why bother when excellent alternatives like
The much-anticipated test of Flash on a major mobile platform is about to begin! 
A new report from SMobile Systems suggests that almost 20% of the 48,000 apps on the Android Marketplace
Google, in a fantastic case of counter-PR, has published a story detailing how it has the ability to
Last week I (and a bunch of other sites) ran a scandalous-sounding story about the Android Market and how 'up to 20% of its apps could be malware'. Google actually contacted us and asked for a retraction; I refused. Instead, I decided to explain the Android Market permission system.