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Tuesday, April 27, 2010

Adobe pulls the plug on iPhone, ceases all Flash and AIR development

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It seems the camel's back has finally snapped: Adobe's Flash department has curtailed all Flash and AIR development for the iPhone OS platform. Citing the recent change in Apple's developer license, Adobe no longer believes the iPad or iPhone to be a safe or worthwhile investment. The ability to target iPhone and iPad in Flash CS5 will still exist, but no further work will be made by Adobe to update or support that feature.

I hope Apple and the Great Jobs knows what they're doing. Such movement by Adobe is indicative of a much greater problem: a lack of trust in the Apple platform. Mike Chambers, Adobe big-wig and master of all things Flash, speaks frankly on this blog about the atrocious state of affairs: "I think that the closed system that Apple is trying to create is bad for the industry, developers and ultimately consumers, and that is not something that I want to actively promote... We are at the beginning of a significant change in the industry, and I believe that ultimately open platforms will win out over the type of closed, locked down platform that Apple is trying to create."

It's good news for everyone else that hasn't chomped down on Apple's red pill though! Adobe has now shifted its efforts towards Android and the upcoming Android-based tablets. Both Flash Player 10.1 beta and Adobe AIR 2.0 beta for Android will soon be available. Chambers also mentions, no doubt with a slightly smug twinkle, that iPhone developers are having absolutely no problem porting their Flash apps to Android, or indeed every other mobile platform that supports Flash -- in fact, they don't even need porting. Cross-platform compatibility, gentlemen, is a good thing.
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Adobe pulls the plug on iPhone, ceases all Flash and AIR development originally appeared on Download Squad on Wed, 21 Apr 2010 08:00:00 EST. Please see our terms for use of feeds.

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